This page is a plain index of what the hub holds: the three table formats and what each one is for, the six steps a single hand moves through, and the specifications of each competition format. No rankings, no claims — just the layout, so you can find the room you actually want.
Three formats, one rule set — what changes is the pace and the cost of leaving
Blinds stay where they are and you can stand up whenever you like. Because so little moves, this is the format where you can run the same spot over and over and still read your own results clearly.
One buy-in, blinds that step up on a clock, and a finish line built in. The skill it tests is not any single hand — it is whether you change your standards when the stack-to-blind ratio drops.
You set the clock and the blinds yourself and play with people you know. Fewer players, slower pace, and nobody minds a question mid-hand, which makes it the easiest place to learn a format you have not played.
Every hand is written into the session stats, and the replay lets you step back through the four betting rounds. The useful habit is to re-check the hands you called on, not the ones you won.

One fifty-two card deck. Each player gets two cards face down, then five community cards come out in three stages. You make the best five-card hand out of the seven available. There are four rounds in which you can act, and if more than one player is still in after the last of them, the cards go face up and the highest hand takes the pot.
The rule set is the same in all three rooms. What differs is the pace and what leaving costs you — read those two off the format table, and the rest is just the hand in front of you.